Nations

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Publisher: Ystari Games
Designer: Robert Rosén
Publication Year: 2013
Game Paradise SKU: g215008
   
Average Playtime: 3 hours and 20 minutes
Minimum Players: 1
Maximum Players: 5
   
Suitable Audience: Family Friendly
Genre: Resource Management
   
Description:

Nations was mentioned in the following blog posts...

Gen Con 2009

     ...cal things we saw: ...

Dominion: Oh how I love interesting mechanics!

     ... favorite as well. ...

Televised Gaming

     ... Food for thought....

Observation: European vs. American Games

     ...people to the hobby....

Mission I.S.S.: A simplistic resource management game

     ... too simplistic. ...

Gamer's for Humanity

     ...mersforhumanity.org....

Agricola - Primitive subsistance farming was never more fun

     ...still give it a try....

Zombie Dice Statistical Analysis: Getting the most brains without getting shotgunned

     ...getting shot gunned....

Arena Assault = a more player friendly "Lunch Money"

     ...tell you what to do....

A Fistful of Penguins - a cute fuzzy Farkle like game

     ...raction.  Well done!...

The Gentlemen of the South Sandwiche Islands

     ... to your collection....

Whos Yer Con- 2012

     ...years Who's Yer Con....

Put and Take Style Games

     ...the game is for you!...

Gamer Challenge for the week of March 26th

     ...ould be interesting!...

Alhambra - a surprising Spiel De Jahres winner

     ...le with Aunt Martha....

Gen Con 2014: The Good, The Bad, and The Ugly

     ...ending Gen Con 2015....

From the humble beginnings of civilization through the historical ages of progress, mankind has lived, fought, and built together in nations. Great nations protect and provide for their own, while fighting and competing against both other nations and nature itself. Nations must provide food and stability as the population increases. They must build a productive economy. And all the while, they must amaze the world with their great achievements to build up their heritage as the greatest nations in the history of mankind! Nations is an intense historical board game for 1&ndash;5 players that takes 40 minutes per player to play. Players control the fate of nations from their humble start in prehistoric times until the beginning of World War I. The nations constantly compete against each other and must balance immediate needs, long-term growth, threats, and opportunities. Gameplay introduction Players choose a Nation and a difficulty to play at, similar to the Civilization computer games series. After the growth phase, 2 historical events are revealed, which the players will compete for during the round. Then players take a single small action each, in player order, as many times as they wish until all have passed. Actions are: Buy a card Deploy a worker Hire an architect for a wonder Special action provided by a card Players each have individual boards that represent their Nation. There are many ways that players affect, compete, and indirectly interact with other players. But there is no map, no units to move around, and no direct attacks on other players. When all have passed, there is production, new player order is determined (every position is competed for), the historical events happen, and if this is the last round of an age, the books are scored. At the start of a new round, most old cards are removed and new ones are put on the display. Victory points are gained and lost during the game, and also awarded at the end of the game. The player with the most victory points is the winner. See 'More information' below for link to rules, etc.